Talk in Color
Learn HEX Values for colors.
Example Red is
#FF0000, Green is
#00FF00 and Blue is
#0000FF
Now to actually type in color enter the following in the chat window:
{c:FF0000}
RED TEXT{/c}
Note, it will not appear red until you type the closing {/c}.
Make sure to finish it.
Other items of interest: you can also type in BOLD or Italics by using different tags:
{b}BOLD{/b} and {i}ITALICS{/i}
To get fancy and make gradients:
This is a really neat gradient to make your text look cool.
{c:FF3333}This {/c}{c:FF4444}is {/c}{c:FF5555}a {/c}{c:FF6666}really {/c}{c:FF7777}neat {/c}{c:FF8888}gradient {/c}{c:FF9999}to {/c}{c:FFAAAA}make {/c}{c:FFBBBB}your {/c}{c:FFCCCC}text {/c}{c:FFDDDD}look{/c}{c:FFEEEE}cool.{/c}
Moods
/mood normal lvl 01 |
/mood drunk lvl 03 |
/mood hurt lvl 04 |
/mood hurt lvl 04 |
/mood shy lvl 05 |
/mood fidgety lvl 06 |
/mood bouncy lvl 07 |
/mood casual lvl 08 |
/mood cautious lvl 09 |
/mood stoic lvl 10 |
/mood shifty lvl 11 |
/mood aggressive lvl 12 |
/mood regal lvl 13 |
/mood sly lvl 14 |
/mood sultry lvl 15 |
/mood cocky lvl 17 |
/mood sexy lvl 20 |
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Individual Emotes
/em target action or /em
kungfu/aikido/karate |
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speed/power/defense/ |
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/agree
/aikidodefense
/aikidodefense2
/aikidodefense3
/aikidopower
/aikidopower2
/aikidopower3
/aikidospeed
/aikidospeed2
/aikidospeed3
/assemble
/beckon
/bigcheer
/bigtrouble
/bigwave
/blowkiss
/blush
/bow
/bowhead
/cheer
/clap
/cool
/comeforward
/cover
/coverears
/covereyes
/covermouth
/crossarms
/crackknuckles
/crackneck
/cry
/curtsey
/dance
/dance1
/dance2
/dance3
/dance4
/dance5
/dangerarea
/disagree
/disperse
/enemy
/enemyinsight
/formalbow
/formalcurtsey
/giggle
/golfclap
/grovel
/handstand
/headbow
/hearnoevil
/iamready
/insult
/karatedefense
/karatedefense2
/karatedefense3
/karatepower
/karatepower2
/karatepower3
/karatespeed
/karatespeed2
/karatespeed3
/khan
/kneel
/knuckles
/kungfudefense
/kungfudefense2
/kungfudefense3
/kungfupower
/kungfupower2
/kungfupower3
/kungfuspeed
/kungfuspeed2
/kungfuspeed3
/laugh
/listemotes
/lookaround
/loser
/mapcheck
/mockcry
/move
/moveout
/no
/nod
/ok
/okay
/onehandedhandstand
/orangutan
/overheat
/peace
/plead
/point
/pointback
/pointdown
/pointleft
/pointright
/pointup
/powerpose
/pullhair
/puke
/ready
/rdy
/rolldice
/rude
/sarcasticclap
/salute
/scratchhead
/seenoevil
/shakefist
/shakehead
/shameshame
/shrug
/solid
/snake
/stomp
/speaknoevil
/stretch
/stop
/suckitdown
/sup
/surrender
/takeaknee
/takecover
/talk1
/talk2
/talk3
/talkangry
/talkchuckle
/talkexcited
/talkforceful
/talkhurt
/talkscared
/talkwhisper
/talkwhisperobvious
/tapfoot
/taunt
/thewave
/throat
/thumbsup
/thumbsdown
/touchearpiece
/tsktsk
/tsuj
/twothumbsdown
/twothumbsup
/vomit
/wave
/whistle
/whoa
/yawn
/yes
Targeted Emotes
/dap
/dogsniff
/holdbothhands
/holdhands
/hug
/kiss
/kissthering
/manhug
/pound
/propose
/shakehands
/slap
/weddingkiss
/weddingring
Chat
| /t [name]
| Tells a private message (whispers) to [name]
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| /tell [name]
| Tells a private message (whisper) to [name]
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| /tc
| Sends a message to Team Chat
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| /team
| Sends a message to Team Chat
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| /fc
| Sends a message to Faction Chat
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| /faction
| Sends a message to Faction Chat
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| /shout
| Shouts a message heard by more people than area chat
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| /i [name]
| Ignores messages from [name]
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| /safechat
| Toggles the profanity filter
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Team Settings
| /lootrandom
| Random team member can loot kills
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| /lootbylooter
| Whoever chooses to loot a kill can do so
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| /lootbykill
| Whoever kills an enemy can loot them
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| /lootalpha
| Looting rights are cycled through the team in alphabetical order
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| /disband
| Disbands the team
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Utilities
| /ccr
| Opens the bug report menu
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| /who
| Displays the names, levels, and types of up to fifty redpills in the immediate area
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| /who [name]
| Displays the full names, levels, and types redpills with [name] in their handle
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| /who [number]
| Displays the names, levels, and types of redpills at level [number]
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| /loc
| Displays your current coordinates
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| /whereami
| Displays detailed information about your location for bug reports
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| /random
| Generates a random number between 1 and 100
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| /random [number]
| Generates a random number between 1 and [number]
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| /jackout
| Exits the game
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| /exit
| Exits the game
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| /quit
| Exits the game
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| /suicide
| Returns player to the Loading Area with all the consequences of death
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| /stuck
| Moves player to another location if stuck
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| /time
| Displays the current date and time
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| /addblip [name]
| Marks the player's current location on the map with a marker named [name]
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| /removeblip [name]
| Removes the blip called [name] from the map
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| /release
| Sends player back to the Loading Area after death
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| /printsimulacra
| Displays the current status of the player's simulacra
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| /play
| Displays the total amount of time the player has spent in the game
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| /netstats
| Displays data such as ping, packets, loss-rate, and fps
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| /netstats 0
| Removes the netstats display
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| /netstats off
| Removes the netstats display
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| /addwaypoint [name]
| Adds a waypoint to the location of a team member [name]
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| /awp [name]
| Adds a waypoint to the location of a team member [name]
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| /removewaypoint [name]
| Removes a waypoint from [name]
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| /rwp [name]
| Removes a waypoint from [name]
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| /orgnames
| Displays the organizational affiliations of other players
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Interaction
| /invite [name]
| Invites the currently selected target onto the player's team
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| /follow [name]
| Causes the player to automatically follow the currently selected target
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| /face [name]
| Causes the player to face the currently selected target
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You can also select the character with your mouse and you should face him/her directly and then you can select from the pop menu to follow him/her from there. You can also invite the player by this method as well as it will say recuit to mission, however, if they are not there you can use the invite command from far aways.
AIM
| /tellx [AIM screen name]
| Sends a tell to [AIM screen name]
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| /tx [AIM screen name]
| Sends a tell to [AIM screen name]
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| /ix [AIM screen name]
| Ignores messages from [AIM screen name]
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| /cax [group name] [AIM screen name]
| Adds [AIM screen name] to [group name]
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| /crx [group name] [AIM screen name]
| Removes [AIM screen name] from [group name]
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Radio
| /radio play [filename/URL]
| Plays [filename/URL]
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| /radio fave [filename/URL]
| Adds [filename/URL] to the Favorites list [accessible through the options button]
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| /radio next
| Skips to the next track in the playlist
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| /radio prev
| Returns to the previous track in the playlist
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Macro
The macro function is considerably more complex than most regular functions. Macros can string several different commands together into one command, allowing you to instantly perform several actions in a row. The syntax is as follows:
/macro [macro name] /[command 1] ; /[command 2] ; /[etc.]
This creates a macro command in the form /[macro name] that will execute [command 1] and [command 2] and any other commands in order, and also creates a hotbar button for quick use. As an example, if a player wanted to both say "Whoa" and use the /whoa emote simultaneously, the following macro could be formed:
/macro saywhoa /whoa ; /say Whoa!
To use this macro, the player only has to type /saywhoa in order to run it, or click on the hotbar button. Removing the button from the hotbar deletes the macro. As a second example, if a player wanted to clap, cheer, then whistle, the following macro could be formed:
/macro woohoo /clap ; /cheer ; /whistle
It would then be able to be run by typing /woohoo into the chat window.
You can thank
Stack
at Matrix Archive for putting this list together